Raids are collaborative events that your club can participate in to earn awesome Rewards! To win the Raid, your club will need to defeat all the Raid monsters and fulfil all the objectives the Raid puts in front of you!
Objectives usually include:
⚔️ Killing Raid Minions!
🌳 Gathering Unique Raid Resources!
👺 Destroying Raid Bosses!
🎁 Raids offer BONUS rewards at each step of progress, with a big pay out for completing the Raid! 💰
Please remember that club members contribution in a raid will determine tiers of rewards earned, so letting everyone in your club get a few hits in makes sure everyone maximizes their rewards!
What Great Hall Level should I be for each raid?
Raid difficulty depends on your Attack Power and Research. You could be a Great Hall level 25, but not have the proper research to be able to compete in Raids! So make sure you are exploring those parts of your Research Tree.
As a general guide though:
Ripple in the Aether 1+2 - Any Great Hall Level
Ripple in the Aether 3 - Great Hall Level 5-10
Ripple in the Aether 4 - Great Hall Level 10-15
Ripple in the Aether 5 - Great Hall Level 20+
The Undying Beast - Minimum Great Hall Level 20, but this will take all you have!
How many participants can complete each raid?
You can have tons of participants, but if you want everyone to be able to receive all chests from a raid, here is our recommendations:
Ripple in the Aether 1+2 - Approximately 10 Players should be able to 3 Star
Ripple in the Aether 3+4 - Approximately 15-20 Players should be able to 3 Star
Ripple in the Aether 5 - Approximately 30 Players should be able to 3 Star
The Undying Beast - Again this one is different and you will want as many participants as possible!
🧪 Remember that Raids require both Raid Summon Energy to start the Raid, and Raid Energy to send marches against Raid Minions, Resources and Bosses! 🧪
Common Raid Energy Token